
There is just something special about working together towards a common goal, and KeyWe instantly won me over in that department. Coordination was key, as some keys and labels would shift and rotate and move about the level.

I then excitedly took my fancy Kiwi birds into the demo’s two stages - one that tasked us with typing out messages on a typewriter with keys scattered all over the level, and another that had us labeling letters to mail out to the other inhabitants of Bungalow Basin. I chose to play as a panda/penguin-looking Kiwi that wore a classy top hat. In the demo build, you were able to customize Jeff and Debra with different hats and even change their colors. Play Oh, and they aren't lying when they mention fancy rewards. Players that want to really race the clock for expert-level scores can earn fancy rewards and achievements for doing so." One of our goals is that players can play through the whole game more casually if they wish to, with a relatively low-to-medium score required to progress to the next level. We want the game to feel urgent and even chaotic at times, but there’s less danger of the post office literally catching on fire.

With KeyWe, we’re aiming to encourage a communicative, team-building dynamic between two coworkers: fast-paced, but perhaps less stressful, and a little cozier. For those afraid that KeyWe will cause friendships and marriages to crumble like Overcooked is known to do, the developers at Stonewheat and Sons assured me that they are taking that into account: "We love Overcooked. KeyWe immediately reminded me of Overcooked, but instead of frantically cooking, players take on the role of Kiwi birds Jeff and Debra as they spend their day working at a post office in the fantastical Bungalow Basin.
